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Online Educational Design

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Interactivity for educational online delivery and assessment

Reports of decreased satisfaction with the least interactive website from the lack of control allowed to the user. The proactive and coactive websites both allowed users to control the order of presentation. Role of Interactivity in Web-Based Educational Material

Educational online delivery and assessment

Presentation of educational materials online requires designing learning objectives.
In Bloom's taxonomy of learning, there are progressive levels of cognitive learning.

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Bloom's taxonomy has six levels of cognitive skill:

  1. knowledge
  2. comprehension
  3. application
  4. analysis
  5. synthesis
  6. evaluation

For example, an online stress lecture might state the objectives as follows. Welcome to the Certificate level 3 in stress-management. By the end of this chapter you should be able to:

describe physical signs of stress(0)
list some coping methods (1)
identify performance anxiety (1)

Physically POSTURE
Emotionally FEELINGS
Mentally THOUGHTS

recognise common workplace stresses for you (1)
identify common workplace stressors for others (1)
make some helpful documentation to take home (4)

apply stress management for yourself (3)
facilitate stress management for work colleagues (5)

Classroom delivery of educational courses allows:

  1. Immediate feedback from a teacher.
  2. Physical proximity non verbal cues.
  3. Interaction with other students.
  4. Multi sensory learning visual auditory physical activities.

Online learning is:

  1. More visual based learning.
  2. Less interactive learning.
  3. More difficult for reading text on a computer screen.
  4. More flexible in delivery times than classroom teaching.

GUI Software Testing considerations:

  1. User Characteristics
  2. Experimental method
  3. Matched samples
  4. Measureable navigation tasks
  5. Accurate assessment
  6. Pre-test Subject Evaluation
  7. Post-test Evaluation
  8. Post-Presentation Teacher Evaluation Form
  9. Variety of computing tasks
  10. Pre and Post- test results
  11. Video Observations

Some things to test for:

  1. Icons and window identification
  2. Navigation icons and names
  3. Matched samples
  4. Animation QTVR
  5. Specific Buttons Quit Help Moving Names

Educational reviews. Questions to consider:

  1. Instruction manual required?
  2. Teacher support materials
  3. Powerpoint slides summaries of key points.
  4. Testbanks for student assessments.
  5. Instructors manual required?
  6. Student and teachers data files
  7. Online self-assessment feedback for students.
  8. Student manual or help online
  9. Extension activities and exercises
  10. Web activities and relevant web links

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